Though the Mass Impact trilogy allowed gamers to create their very own Shepard, the sport had restricted choices for making non-white characters. Setting and character director Kevin Meek advised The Verge that bettering choices for folks of shade was considered one of its high priorities when it got here to Mass Impact: Legendary Version, an upcoming remastered assortment. “If you have type 4 hair or a really dark skin tone or if that’s the Shepard you wanted to play as, you just did not really have that option in the original Mass Effect,” Meek stated.
Legendary Version packages all three video games with all of their corresponding DLC. Though the sport received’t add new story content material, it does overhaul its graphics and increase some gameplay components to make them extra fashionable. In returning to the sequence, BioWare had a possibility to repair its shortcomings within the sport’s authentic design. “There are certain hairstyles that just don’t work, especially for the female Shepards,” Meek stated. “There was very little there that supported that at all. There was long flowing hair options, you can color it black, but those didn’t really work.” The crew started by making a listing of hairstyles it was lacking, then understanding textures. “You can’t put a really tight, really clean buzzed cut with shiny, shiny hair,” Meek stated by means of instance.
In deciding which hairstyles to include right into a modernized sport set sooner or later, the builders aimed for extra “timeless” choices. “The difference between style and fashion,” Meek stated. A part of the enhancements to the sport’s fade hairstyles, for instance, contains “sci-fi futuristic patterns” buzzed into the perimeters. “You don’t want to grab people’s attention, you just want it to fit within the Mass Effect universe.”
Along with new hairstyles, pores and skin tones, and extra, the sport can be bettering on its “iconic” FemShep — a player-voted mannequin that didn’t seem till the trilogy’s closing installment. The canon character mannequin’s late inclusion was “really limiting” for a lot of gamers. “It’s pretty unfair for the people playing as females, you go through all of these moments throughout Mass Effect 1 and 2 and then you get to Mass Effect 3 and you’re just given this choice of do you want to continue with your Shepard, or do you want to switch your visuals completely,” Meek stated.
Mass Impact: Legendary Version will launch Could 14th on PC, PS4, and Xbox One.